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Training Contrast Sensitivity in VR Space

10/2/2017

 
Ph.D. student Shafee Mohammed and his team presented at the 2017 VR Brain Jam Festival in New York City. The title of their presentation was "Training Contrast Sensitivity in VR Space."

The VR Brain Jam is a collaborative event that pairs neuroscience researchers and game developers to create games exploring how VR can be used in neuroscience research and cognitive therapy. 

Shafee, 
an optometrist by profession, is pursuing his Ph.D. with a specialization in Learning, Teaching, Cognition, and Development (LTCD). His research interests include visual perception, working memory, contribution of visual perception to working memory and its alterations in visually impaired, cognitive training, neural plasticity, academic performance of the visually impaired, and personal digital assistant development.

Presentation Abstract

Human contrast sensitivity is an important measure of visual function that determines the quality of vision in conditions of low light, fog, and glare. When the contrast between and object and the background is reduced, the quality of visual performance is reduced. This effect is more pronounced in individuals with poor vision including wearers of corrective lenses. Our team used Virtual Reality technology to create a training tool to improve the contrast sensitivity. Improved contrast sensitivity in-turn can enhance quality of life in instance such as driving at night.

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